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Share Name Share Symbol Market Type Share ISIN Share Description
Keywords Studios Plc LSE:KWS London Ordinary Share GB00BBQ38507 ORD 1P
  Price Change % Change Share Price Shares Traded Last Trade
  -60.00 -1.9% 3,096.00 179,227 16:35:13
Bid Price Offer Price High Price Low Price Open Price
3,098.00 3,104.00 3,192.00 3,096.00 3,182.00
Industry Sector Turnover (m) Profit (m) EPS - Basic PE Ratio Market Cap (m)
Technology Hardware & Equipment 332.80 28.95 27.01 119.6 2,347
Last Trade Time Trade Type Trade Size Trade Price Currency
17:49:42 O 66 3,129.939 GBX

Keywords Studios (KWS) Latest News (1)

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Keywords Studios (KWS) Discussions and Chat

Keywords Studios Forums and Chat

Date Time Title Posts
16/9/202111:55Keywords Studios - Tech for Video Gaming2,874

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Keywords Studios (KWS) Most Recent Trades

Trade Time Trade Price Trade Size Trade Value Trade Type
2021-09-17 16:51:203,129.94662,065.76O
2021-09-17 16:49:253,145.94872,736.97O
2021-09-17 16:49:253,136.221,17136,725.17O
2021-09-17 16:46:083,170.867221.96O
2021-09-17 16:46:073,101.02541,674.55O
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Keywords Studios (KWS) Top Chat Posts

DateSubject
18/9/2021
09:20
Keywords Studios Daily Update: Keywords Studios Plc is listed in the Technology Hardware & Equipment sector of the London Stock Exchange with ticker KWS. The last closing price for Keywords Studios was 3,156p.
Keywords Studios Plc has a 4 week average price of 2,832p and a 12 week average price of 2,376p.
The 1 year high share price is 3,366p while the 1 year low share price is currently 2,018p.
There are currently 75,819,989 shares in issue and the average daily traded volume is 160,332 shares. The market capitalisation of Keywords Studios Plc is £2,347,386,859.44.
16/9/2021
11:55
aimingupward2: Barclays raise their target price to 3,550p (from 3,200p) and Jefferies raise their's to 3,700p (from 3,450p) following the interims yesterday. Recommendations are 'overweight' and 'buy' respectively.
05/8/2021
10:49
aimingupward2: Barclays raise their target price to 3200p - and recommend ‘overweight217;.
04/8/2021
12:19
srichardson8: Interesting company with a pretty staggering revenue record - lots of add-on acquisitions of course - and a pretty impressive shareholder roster. But not a lot of comments here having been a real pi favourite a few years ago. Sadly that means that there is very little research available to the private investor, though I see some 14 brokers follow the company I can only get Edison on Research Tree. Stockopedia was indicating Eu479 revenue and Eu54mn net profit for this year. After the 10mn issue last year the company should be OK for cash for a while. I suppose the burning questions are any negative impact on the games market as the pandemic recedes in developed nations and short-term the news from China on a crackdown on games companies though I know not how this may affect them.But if Keywords is starting to see margins improving at operating level the apparent high cost of entry might not be so intimidating. I am guessing that the share price weakness today is just short-term traders getting out on the good news.
17/6/2021
10:13
aimingupward2: Jefferies raise their target price to 3450p - a clear all time high.
17/5/2021
23:45
steeplejack: Despite my advancing years i suspect the interactive experience of video gaming industry are vastly under appreciated by equity markets.A lot of very popular films are now largely mimicking video games,the tail wagging the dog ?The screen plays are feeble for the simple reason that they are totally subordinated to the clever trick technology that increasingly dominates popular 'action' films.A lot of action movies are tedious compared with the interactivity provided by games and the ability of those games to enduringly challenge participants over and over again and allow participants to compete online.I'm stating the obvious when i say that video games are an exponential growth market.The price target?I don't seen any reason why KWS shouldn't triple on a 5 year view.
17/5/2021
22:03
sidyolo: Thanks for sharing. What's your prediction in the short to medium term. I'm curious to see if this recent growth is purely driven by lock down gaming or if this is an indicator of a future trend. Either way I think the share price has seen a strong growth over the last few years.
04/5/2021
14:32
steeplejack: The placing is not that negative per se but it comes after a sharp upward move in the price.The sale was made by someone who knows the business well and decided that the end of April was an opportune time to sell,an opportunity cost decision.In this instance,a lot of investors will simply think “well ,you know better than me mate,i guess the stocks a bit pricey”.On the other hand,the stock was placed and those long term holders might look beyond an irritating swift 8% drop in the price post the placing and buy on the falls.
04/5/2021
10:56
steeplejack: All done and dusted at £28.Giorgio started this company and has decided to off load a good chunk of equity thats why the price is going down.In the US,management are referred to as "insiders" and their dealings always draw a good deal of attention.Less so in the UK.P.E.Q. Holdings Ltd., the holding company of the founders of Keywords led by Giorgio Guastalla (Non-Executive Director of Keywords) (the "Selling Shareholder"), announces its intention to sell up to 3,000,000 shares in Keywords (the "Placing Shares"), representing approximately 4.0% of the Company's issued share capital.
13/4/2021
20:47
aimingupward2: Reminder, in view of the share price otherwise looking ‘high enough for comfort’ :- “We enter 2021 very confident in the Group's opportunity for growth through a continued trend towards outsourcing, an increased focus on content creation in a growing video games market, and in our ability to increase our market share.” From FY 20 results. I’m staying with it !
25/11/2019
11:05
greenrichard: This their commentary for the Q2 2019 newsletter referred to above. Keywords Studios Plc (“KWS”) Video game publishers have always been notoriously difficult work environments. Companies scale up hiring as they ramp production on a new game. These new hires are subject to a very demanding and high-pressure work environment as there is a tight game deadline. Once the game is released, a large percentage of those hired workers are terminated because they are no longer needed once the game is complete. This boom and bust hiring cycle is inefficient and leads to poor morale. Increasing game complexity in recent years has exacerbated this issue. Game creators now need a small army of highly specialized developers, artists, and project managers to create and distribute a high-profile video game worldwide. It is challenging and inefficient for studios to manage this entirely in-house due to the difficulty of identifying, hiring, and utilizing this small army of talent efficiently. Enter Keyword Studios (“KWS”). This European-based company (headquartered in Ireland, trades on the London stock exchange) is the largest outsourcer of video game production in the world. They have rolled up the industry by buying small studios all over the world that offer various aspects of video game development including art creation, engineering, customer support, audio licensing and development, localization translation, and functional testing. The company now has the in-house capabilities to develop an entire game for their clients if needed (though this has not happened yet). So why is this an interesting business? Well for starters, KWS has the backdrop of an industry growing high-single digits per year for the foreseeable future. I strongly believe the tailwinds for gaming will continue as the technology keeps improving and it is a relatively cheap form of entertainment. Second, while the industry is growing high-single digits, the money spent on outsourcing is growing at an even faster rate as the industry continues to achieve better service and affordability with outsourced providers. Only ~40% of videogame services spend is spent on outsourcers today. Over time, the gaming industry is likely to develop similar to the film industry, which used to have most expenses in-house, but now outsources ~90% of production costs. Third, KWS is the only player with scale in the industry. They work with 23 of the top 25 gaming companies (measured by revenue) and can offer any service with multiple price points and geographies. Lastly, KWS’ strategy is working. In the last five years (2014-2018), the company expanded revenue from 37.3M EUR to 250.8M EUR (572% increase), EBITDA from 5.9M to 40.2M (581%), and earnings per share from 0.07 to 0.29 (314%). As a result, the company’s stock price has increased over 850% over that timeframe. Despite this tremendous historical and likely future growth, KWS is trading for only ~30x forward earnings. I think this is very cheap given the long runway for 20%+ EPS growth. KWS is riding a very powerful trend (outsourcing) within a rapidly growing industry. As the leader in video game outsourcing, KWS is poised to benefit from more cross-selling of services and deeper relationships with their clients over time. Mark Twain famously wrote that “During the gold rush, it’s a good time to be in the pick and shovel business.” KWS is effectively a pick and shovel seller to the videogame industry. They benefit from the industry’s growth, but they have minimal direct exposure to the successes or failures of individual game titles. I believe KWS’ strategy will continue to be a winning formula for shareholders. The company was a material positive contributor to Alta Fox’s Q2 results, but there is still a long runway for KWS to outperform the market.
Keywords Studios share price data is direct from the London Stock Exchange
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