Keywords Studios Dividends - KWS

Keywords Studios Dividends - KWS

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Stock Name Stock Symbol Market Stock Type Stock ISIN Stock Description
Keywords Studios Plc KWS London Ordinary Share GB00BBQ38507 ORD 1P
  Price Change Price Change % Stock Price Last Trade
-24.00 -0.97% 2,454.00 16:35:02
Open Price Low Price High Price Close Price Previous Close
2,458.00 2,446.00 2,488.00 2,454.00 2,478.00
more quote information »
Industry Sector
TECHNOLOGY HARDWARE & EQUIPMENT

Keywords Studios KWS Dividends History

Announcement Date Type Currency Dividend Amount Period Start Period End Ex Date Record Date Payment Date Total Dividend Amount
18/09/2019InterimGBX0.5831/12/201831/12/201903/10/201904/10/201925/10/20190.58
08/04/2019FinalGBX1.0831/12/201731/12/201830/05/201931/05/201921/06/20191.61
18/09/2018InterimGBX0.5330/12/201730/06/201804/10/201805/10/201826/10/20180
09/04/2018FinalGBX0.9831/12/201631/12/201731/05/201801/06/201822/06/20181.46
19/09/2017InterimGBX0.4830/12/201630/06/201705/10/201706/10/201727/10/20170
04/04/2017FinalGBX0.8931/12/201531/12/201601/06/201702/06/201723/06/20171.33
13/09/2016InterimGBX0.4430/12/201530/06/201606/10/201607/10/201628/10/20160
05/04/2016FinalGBX0.8131/12/201431/12/201502/06/201603/06/201623/06/20161.21
22/09/2015InterimGBX0.430/06/201430/06/201501/10/201502/10/201523/10/20150
14/04/2015FinalGBX0.7431/12/201331/12/201404/06/201505/06/201526/06/20151.1
23/09/2014InterimGBX0.3630/12/201330/06/201401/10/201403/10/201421/10/20140
08/04/2014FinalGBX0.6731/12/201231/12/201302/07/201404/07/201425/07/20141
26/09/2013InterimGBX0.3308/01/201308/07/201309/10/201311/10/201328/10/20130

Top Dividend Posts

DateSubject
17/5/2021
23:45
steeplejack: Despite my advancing years i suspect the interactive experience of video gaming industry are vastly under appreciated by equity markets.A lot of very popular films are now largely mimicking video games,the tail wagging the dog ?The screen plays are feeble for the simple reason that they are totally subordinated to the clever trick technology that increasingly dominates popular 'action' films.A lot of action movies are tedious compared with the interactivity provided by games and the ability of those games to enduringly challenge participants over and over again and allow participants to compete online.I'm stating the obvious when i say that video games are an exponential growth market.The price target?I don't seen any reason why KWS shouldn't triple on a 5 year view.
04/5/2021
19:05
reb_ban: Certain US techs are plummeting due to a change in investor behaviour as the global economy starts to open up...However, I would be suprised if KWS was to be affected as its neither seasonal nor has it 'Blossomed' due to covid but the old adage of 'Sell in May' is interesting except the last two years have been incredibly unusual so I for one continue to accumulate here...
19/3/2021
09:52
aimingupward2: Brokers, Jefferies, raise their target price for KWS this morning from 2733p to 3382p - BUY. Shows a lot of confidence (even if a tad too much precision): that would take it well clear of the current all time high. It’s a bit surprising, though, that they’ve come out with this just ahead of the annual results being published on Wednesday. Why not wait for that and the forward outlook, I wonder.
18/3/2021
11:02
aimingupward2: Temporary absence of Andrew Day is not stopping progress on the acquisition front: KWS “enters Australia with acquisition of 85% interest in Tantalus Media Pty Ltd. High quality game developer provides a strong platform for growth in the region”. And they foresee a strong pipeline of acquisition opportunities. See ‘News’ section. .
30/12/2020
20:34
terry topper: Cheers aiming for not telling me to shut up!!!! My view is that as there are very few institutions that don't invest in AIM these days, I genuinely think that the downside could be pretty significant if KWS were to move at this moment. I don't think there would be lots of natural buyers that only invest in fully listed stocks. However my constant fear is a change in the rules around these stocks on the IHT exemption front - at first glance when you look at a stock like FEVR (£3bn mkt cap) it seems wrong to give investors tax advantages ... but the tax advantages helped a new great British company get where it is today. I believe that GBG and ALU moved from the main list to AIM partly because of the belief that they would attract additional UK investors (been very successful for GBG, not so much for ALU so far - I am patient!)
30/12/2020
19:33
terry topper: aimingupwards Tell me to shut up if I'm teaching you to suck eggs.....but KWS is a big IHT tax avoidance share so a move to the main board would lead to a lot of disappointment/anger from many shareholders.
30/12/2020
19:28
terry topper: Took my first profits on KWS today - feels a bit 'dirty'!
29/12/2020
11:34
aoiaoi: Best to listen to their Capital Market webinars.....Video gaming is on a roll and methinks there is massive scope for KWS, I think (objectively and factually) they have just got started!
29/12/2020
11:13
aimingupward2: Has anyone any clear views as to how much further scope there is for KWS to increase it's share of it's market(s) by further acquisitions and by internal growth ?
25/11/2019
11:05
greenrichard: This their commentary for the Q2 2019 newsletter referred to above. Keywords Studios Plc (“KWS”) Video game publishers have always been notoriously difficult work environments. Companies scale up hiring as they ramp production on a new game. These new hires are subject to a very demanding and high-pressure work environment as there is a tight game deadline. Once the game is released, a large percentage of those hired workers are terminated because they are no longer needed once the game is complete. This boom and bust hiring cycle is inefficient and leads to poor morale. Increasing game complexity in recent years has exacerbated this issue. Game creators now need a small army of highly specialized developers, artists, and project managers to create and distribute a high-profile video game worldwide. It is challenging and inefficient for studios to manage this entirely in-house due to the difficulty of identifying, hiring, and utilizing this small army of talent efficiently. Enter Keyword Studios (“KWS”). This European-based company (headquartered in Ireland, trades on the London stock exchange) is the largest outsourcer of video game production in the world. They have rolled up the industry by buying small studios all over the world that offer various aspects of video game development including art creation, engineering, customer support, audio licensing and development, localization translation, and functional testing. The company now has the in-house capabilities to develop an entire game for their clients if needed (though this has not happened yet). So why is this an interesting business? Well for starters, KWS has the backdrop of an industry growing high-single digits per year for the foreseeable future. I strongly believe the tailwinds for gaming will continue as the technology keeps improving and it is a relatively cheap form of entertainment. Second, while the industry is growing high-single digits, the money spent on outsourcing is growing at an even faster rate as the industry continues to achieve better service and affordability with outsourced providers. Only ~40% of videogame services spend is spent on outsourcers today. Over time, the gaming industry is likely to develop similar to the film industry, which used to have most expenses in-house, but now outsources ~90% of production costs. Third, KWS is the only player with scale in the industry. They work with 23 of the top 25 gaming companies (measured by revenue) and can offer any service with multiple price points and geographies. Lastly, KWS’ strategy is working. In the last five years (2014-2018), the company expanded revenue from 37.3M EUR to 250.8M EUR (572% increase), EBITDA from 5.9M to 40.2M (581%), and earnings per share from 0.07 to 0.29 (314%). As a result, the company’s stock price has increased over 850% over that timeframe. Despite this tremendous historical and likely future growth, KWS is trading for only ~30x forward earnings. I think this is very cheap given the long runway for 20%+ EPS growth. KWS is riding a very powerful trend (outsourcing) within a rapidly growing industry. As the leader in video game outsourcing, KWS is poised to benefit from more cross-selling of services and deeper relationships with their clients over time. Mark Twain famously wrote that “During the gold rush, it’s a good time to be in the pick and shovel business.” KWS is effectively a pick and shovel seller to the videogame industry. They benefit from the industry’s growth, but they have minimal direct exposure to the successes or failures of individual game titles. I believe KWS’ strategy will continue to be a winning formula for shareholders. The company was a material positive contributor to Alta Fox’s Q2 results, but there is still a long runway for KWS to outperform the market.
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