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Share Name Share Symbol Market Type Share ISIN Share Description
Vr Education Holdings Plc LSE:VRE London Ordinary Share IE00BG0HDR01 ORD EUR0.001
  Price Change % Change Share Price Shares Traded Last Trade
  0.80 5.97% 14.20 163,686 16:35:23
Bid Price Offer Price High Price Low Price Open Price
13.00 14.00 14.30 13.50 14.00
Industry Sector Turnover (m) Profit (m) EPS - Basic PE Ratio Market Cap (m)
Technology Hardware & Equipment 0.87 -1.64 -0.85 34
Last Trade Time Trade Type Trade Size Trade Price Currency
16:35:23 UT 20,000 14.20 GBX

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Date Time Title Posts
25/11/202008:28VR Education Holdings plc1,928

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DateSubject
25/11/2020
08:20
Vr Education Daily Update: Vr Education Holdings Plc is listed in the Technology Hardware & Equipment sector of the London Stock Exchange with ticker VRE. The last closing price for Vr Education was 13.40p.
Vr Education Holdings Plc has a 4 week average price of 12.50p and a 12 week average price of 11.50p.
The 1 year high share price is 25.50p while the 1 year low share price is currently 4.50p.
There are currently 241,750,955 shares in issue and the average daily traded volume is 301,592 shares. The market capitalisation of Vr Education Holdings Plc is £34,328,635.61.
10/11/2020
08:26
cer1th: A few lousy sells and the share price drops...This is being played..If investors are selling based on theres a potential vaccine then more fool them. 1 The vaccine won't be rolled out to the mass population until 2021.2 Covid has pushed thinking forward 10 years in regards to technology and ways of working, business using VR. This is the future moving forward hence why the massive increase in interest from the Chinese..etc. The vaccine was bound to come but all these companies and institutions still have jumped to get in on VR...VRE are leading and this will be the future..GLA
23/10/2020
10:45
hazl: This has had a great run but has the set up for a beautiful cup and handle; all being well. So any pull back will be matched by a higher share price in time to come,in my opinion. I know that this is a great time for this company and I want to be part of this exciting transitory period. I still feel we have been so lucky, that by mere accident of bad news....the virus....we got noticed by such an influential firm HTC which has been benefited by VRE and seen the result! Imagine,this is being rolled out to China's huge population who are so ahead with all this technology!
21/10/2020
11:18
bensug: My view on newsflow over the next few months and revenue growth and profitability based on the meeting. I think it is not well recognised how quickly VRE can move into profit given the effectively 100% margin that is received for the event and enterprise licences (they also get an undisclosed margin on services). They so far have not disclosed much about deal sizes except for a couple of deals worth about £200k each. However we can get a sense of the growth rate by looking through the figures they have published. H1 2019 revenues of 497k with 18% or £89.5k of Engage Revenue (£407k other revenue) H1 2020 revenues of 681k with 33% or £225k of Enagage Revenue so 150% growth YOY (£456k other revenue) Post period Engage was 68% of revenues. If this continues, and if you assume other revenues continue to climb at 12% (reasonable given that the full run rate of shuttle commander revenue won't be visible until this year, and there are going to be a lot of the new VR headsets in xmas stockings this year) then you would reach H2 revenue of: £511k other revenue. £1.09m Engage revenue (nearly 5x H1 revenues) £1.6m total revenue Given that VRE's total costs in H1 were about £1.8 million this shows that breakeven could be coming a lot sooner than is recognised. There is room for an much larger upside surprise in H1 2021 given the following. 1. There is nothing in the above that takes into account annoucements of deals coming out of the HTC launch in China. 2. As mentioned before, revenues coming from Engage currently are the thin end of the wedge - the events and the pilot deals are small in size relative to the rollouts that will occur afterwards, and given that VRE is selling to very large organisations, the deal sizes on these are going to be large (putting my former tech sales hat on I would guess in the order of hundreds of thousands, rising over time as the platform is rolled out across a company). The timing on these of course is uncertain but given the "huge spike in enquiries and enterprise customers" taking place over the last few months, I would expect many of these deals to be announced in Q1 2021, and there is still time to close a deal or two before year end 2020. 3. Pricing will continue to rise. As was said on the call they are not getting any pushback on their pricing which means they know they are too low and they will raise prices with each new successful event. So to summarise my expecation on newsflow would be the following: Next 3 months: -Trading update showing a very significant increase in revenues and customers ahead of market expectations (last year they gave a trading update on Jan 16th) - Positively revised forecasts issued of both revenues and breakeven date. - More news on major organisations booking events. - Possible significant news on new reseller partnerships (they have mentioned they are working on these) If the above scenario plays out then we would get a fairly dramatic spike up in revenues in H1 2020 and also hit breakeven in this period, depending upon timing of deals. Moving into profit at this early stage would be nice, but more importantly it would demonstrate the validity of the business model, open of new avenues of finance at higher valuations for the company, and encourage large partners like HTC to continue to invest in the growth of the platform.
21/10/2020
07:03
cer1th: Clearly the close yesterday was 20p..We're not down 9% and buys coming in..Very pleased to come back from my meeting and reading about the very positive presentation and share price in the 20's...VRE looking good moving forward
20/10/2020
22:16
bensug: Thanks all. Jammytass thanks for the link to the event. I had not realised anyone could attend - I'm going to sign up to this as I think it's really important to experience it yourself. I had tried bad VR before and wondered what the fuss was about, then good VR and it was like being on the holodeck in star trek. I've been thinking about the role that VR will play post pandemic as a communications platform in relation to the following doubts that I have heard expressed. 1. It's no substitute for real life meetings/events and everyone will go back to that post pandemic, 2. People are not going to spend lots of time with a VR device stuck on their head. 3. It's a fad - people might try it once and then not bother with it as it's too much hassle. My feeling is the above arguments are based on a false choice between VR and reality/video meetings etc. Of course people will go back to having real life events, meetings and education. However I think of VR as being like a new mode of transport - it's a new way of doing all these things that will work better than real life in certain situations, without replacing face-to-face interactions. The pandemic is obviously one such, but there are plenty of other situations e.g. globally distributed teams, homeworking teams, emergency training, virtual classrooms and countless other situations where VR is inherently better than the alternative, not to mention cheaper. Also the low cost also means the market for events and meetings can be expanded to cover areas where at the moment it would be too expensive to arrange a meeting/event. The real cost of an event attendance is way more than the ticket price - think of the flight, hotel, entertainment, food, taxi etc costs. Companies will have realised how much they have saved by not doing live events, and many will have drastically reduced budgets for these over the next couple of years. Finally it adds a new dimension to employee interactions that is just plain fun and in the war for talent having this be part of the workplace could be a real advantage. Of course VR won't replace reality - otherwise VRE would be heading for a multi-trillion pound market cap (we can hope), but we don't don't need it to to build a seriously profitable company. I think of the pandemic as an accelerator for a pre-existing trend, allowing far more companies to experience this and work out how to take advantage of this in the future than would otherwise be the case. Unlike Zoom, who have probably maxed out their growth during COVID, VRE is just getting started. I also think VRE have been smart to recognise they are a small company still and leverage their platform and skills through larger players. At this stage that is the fastest way to market, and it adds credibility to the offering that leading players in the space want to partner with and sell Engage. I would expect to see more partners signed up in the near future. Finally, by sheer luck the pandemic has coincided with the launch of a new generation of headsets that are lighter, cheaper and tether free, helping to overcome many of the issues many had with the technology. This trend will only accelerate with the release of 5G devices.
20/10/2020
18:31
hazl: I suspect we will get a mention from the Pires site again. VRE is one of their investments. This is what they said earlier this month. Peter Redmond, Chairman of Pires, commented: "The UN's use of VRE's ENGAGE platform for its annual 'Global Youth Takeover' event is fantastic news. With the COVID-19 pandemic forcing physical events to be either postponed or to go ahead without an audience, the move towards virtual events being held was inevitable. The ENGAGE platform will enable the UN's event to go ahead as planned and will offer delegates a truly unique, immersive experience. "VRE have seen demand for its ENGAGE platform accelerate as a result of the pandemic, and this event will no doubt further enhance VRE's profile globally. Having been designed primarily as a communications tool for education and training, ENGAGE has now been quickly adapted to address the needs of a variety of industries and event organisers as they look to generate revenue without audiences in attendance. We therefore look forward to updating the market with VRE's progress in due course."
09/9/2020
14:26
bensug: I am very encouraged by the quality of the organisations that VRE is signing up. These are serious companies/universities who will have done their due diligence on both the technology platform and VRE as a company. It speaks volumes also about VRE's sales organisation. The results tomorrow are not really relevant as they will be influenced by COVID-19...more important is the nascent growth story that looks like it may be just beginning. Its unusual for such a small company to sign up major organisations such as HTC, Facebook, Stanford University etc. and the seeds being planted here have the potential to create a large growth runway. I think in the longer run the potential market size across the education and corporate markets is too large for VRE to remain independent and they probably will be taken over by larger firm. The longer they remain independent the larger the eventual purchase price. In the meantime this has the potential to be a multi bagger, with catalysts being the first partnership deal announced by HTC, and announcements of post pilot rollouts.
16/6/2020
12:56
hastings: Write up from this morning that may be of interest to others. VR Education, the AIM quoted company behind the Engage Virtual Reality platform, released its preliminary results for the year ended 31 December 2019 this morning and as a result I was fortunate enough to catch with both the CEO and CFO. Firstly, the numbers saw revenue increase by 43% to Euro 1.02m which was driven by a 36% increase in showcase experience revenues alongside the breakthrough of a new revenue stream of fees from the Engage platform.   The results were arguably of less importance to shareholders or watchers of the stock given that they had been flagged previously, rather, the forward picture and prospects was what investors were keen to hear more of. There was plenty of information on offer for holders to digest, outlining the potential for the company, where as a result, I had plenty to discuss with CEO David Whelan and CFO Seamus Larrissey. Without doubt both Executives see the company in an excellent spot which has been massively enhanced as a direct result of the Covid-19 pandemic and all that has brought with it. Whelan says, that Covid-19 has greatly accelerated online and distance learning and such as in the US, it has now blown that open. It is there that VRE has already established a relationship with VictoryXR, whilst closer to home it is now involved with Oxford University.   He explains that in terms of the technology, the company had already laid the right foundations to serve educational institutions citing previous engagement with University professors in fine tuning the likes of its menu system on its platform to ensure the functionality was at an optimum. Getting things right and adapted for ease of use has been paramount for VRE which now sees it ready to transition into wider adoption as ever more aspects of education migrate to online and distance learning. But, away from the education sector the real opportunity and dramatic changes as a result of recent events must lie in the area of business and commerce. Whelan believes that these changes and enforced transition to home working and the subsequent restraints on travel that have hit conferencing are in many aspects very much here to stay, echoing others words that things aren't going back to how they were. Whelan talks of having recently hired aggressively to meet the post Covid-19 demand and highlights that the Engage platform is perfectly placed to meet the demands for companies wishing to bring together people remotely for team talks and conferences etc. “Unlike Zoom which has its limitations on not only the number of people that can come together, our platform is more engaging and can fill important needs and requirements for companies". This includes the availability of the likes of white boards and the ability to provide hallway conversations where business is often done along with personalised avatars.”. The whole concept of being able to diverge into a meeting with a small group room away from the main hub surely has mass appeal and will no doubt be a major attraction in terms of adoption. What has really garnered interest in AIM quoted VRE most recently however has been the exciting tie up with the giant HTC Corp. which looks potentially like a real game changer for the company. “China is a massive market in VR and the fastest growing says Whelan, but to break in to that as an outsider is virtually impossible, particularly for a smaller player. Having worked with HTC for a number of years they had been keen to invest in the past but previously it hadn't quite been the right time. That clearly changed in March after VRE assisted in the Virtual VIVE Ecosystem 2020, which proved a major success and saw HTC taking a 20% stake in the company.   “In order to succeed in China you really need someone in the Asia market and HTC is both strong and well placed across VR and Telecommunications a market that is already massive and ready to explode”. Although rightly there is plenty of excitement and optimism around the HTC association that exclusivity relates purely to Asia and VRE is actively engaged with potential partners in other regions which sees the CEO anticipating deals being done in the next three to six months. But, if that isn't enough to whet investors palate's there is also apparently news due very soon surrounding mobiles, a space where VRE is already partnered with Deutsche Telekom, so that may be a space worth watching. The Android version of ENGAGE will be out in Q3-2020 with the Apple version out in H2 2020. In terms of funding, CFO Larrissey is open and frank and says that at the current burn rate, VRE has around 14 months of money in the kitty. I ask the inevitable regarding a potential raise which is the norm for any company in growth mode, particularly with such a seemingly massive opportunity. Larrissey explains that they are comfortable with the current position post the HTC injection and says there are no plans to raise further funds, as they were already confident of reaching break even and those plans were in place before the Covid-19 situation.   Going on, he points out that the expectation has been there for revenues to ramp up with costs moving in the other direction and that hasn't changed. He does however acknowledge that should an opening or opportunity arise that was beneficial to the business moving forward, then of course it would be something that they would look at. Speaking of the tech and where he wants the business to be in three or five years down the line, Whelan says that there are others out there in the space, but not as suitable as what they are offering, some being aimed more at children and different areas to what VRE is addressing. Going on, it is clear that the ambition and drive is very much there as he says the aim is to target Zoom and see Engage become the next platform of choice. Whilst that may sound like a true blue sky dream, Whelan is deadly serious and has clearly put in place the right steps to take this business to a whole new level. When viewed against the Zoom offering it isn't difficult to see the argument and as this industry accelerates, Engage doesn't merely look like the part it sounds it too. As someone who at one time was mixing cement on a building site until the rain pushed him in a different direction, shareholders cash is not something he takes lightly or for granted and as ambitious as they are, he adds that he is extremely careful when it comes to that end. The VRE story looks a potentially great one to me and for those who can accept that it is still early days the upside potential could be extensive. No guarantees in this game of course, but it looks like the company is on its way and in the right place at the right time.
08/6/2020
16:25
jammytass: nothing goes up in straight line one good rns will see it rise very fast 1 Facebook (see October 2019) Facebook have worked with VRE since 2019 and have also asked VRE to sign up for it's "Oculus for business initiative" which aims to help global companies use VR for their corporate development, with clients such as DHL. VRE also co-developed games and VR experiences with Oculus such as the top title " Apollo Space Shuttle" which cost $100k but has since gained $2mln in revenues. Other customers are in talks for 2020. 2) Deutsche Telekom During December 2019 signed up with VRE to create a VR 5G partnership for use with social, business, shopping, education and entertainment. DT has 7mln mobile users in Germany ( of which currently 300,000 users have the VR app) and 44mln globally. 3) HTC Vive March 2020 after successfully hosting a VR event for a postponed Chinese conference (800 business leaders) "HTC Vive" HTC signed a partnership with VRE to distribute and sell the platform in China but also globally. Seats at a typical VR event are c €300 per seat which compares favourably with an ordinary business expense. HTC are the "premier global VR platform". "strategic partnership would be for the distribution of the Group's ENGAGE platform globally through all HTC enterprise sales channels." (21/3/2020) 4 ) Sony PlayStation Working with VRE to co- develop VR games for the launch of the new PS5 . • In a recent Proactive interview (27th March) the CEO said there has been an "explosion of offers " ( from telecoms, companies,hardware manufacturers) to work with VRE in 2020. He said a perfect storm of (a) 5G networks for mobile (b) the VR headsets now more affordable (c) business and individuals adapting to C19 world.
08/6/2020
04:02
jammytass: 1 Facebook (see October 2019) Facebook have worked with VRE since 2019 and have also asked VRE to sign up for it's "Oculus for business initiative" which aims to help global companies use VR for their corporate development, with clients such as DHL. VRE also co-developed games and VR experiences with Oculus such as the top title " Apollo Space Shuttle" which cost $100k but has since gained $2mln in revenues. Other customers are in talks for 2020. 2) Deutsche Telekom During December 2019 signed up with VRE to create a VR 5G partnership for use with social, business, shopping, education and entertainment. DT has 7mln mobile users in Germany ( of which currently 300,000 users have the VR app) and 44mln globally. 3) HTC Vive March 2020 after successfully hosting a VR event for a postponed Chinese conference (800 business leaders) "HTC Vive" HTC signed a partnership with VRE to distribute and sell the platform in China but also globally. Seats at a typical VR event are c €300 per seat which compares favourably with an ordinary business expense. HTC are the "premier global VR platform". "strategic partnership would be for the distribution of the Group's ENGAGE platform globally through all HTC enterprise sales channels." (21/3/2020) 4 ) Sony PlayStation Working with VRE to co- develop VR games for the launch of the new PS5 . • In a recent Proactive interview (27th March) the CEO said there has been an "explosion of offers " ( from telecoms, companies,hardware manufacturers) to work with VRE in 2020. He said a perfect storm of (a) 5G networks for mobile (b) the VR cp lse
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