Share Name Share Symbol Market Type Share ISIN Share Description
Entertainment Ai Plc LSE:EAI London Ordinary Share GB00BK6SHS41 ORD 12P
  Price Change % Change Share Price Shares Traded Last Trade
  0.00 0.0% 27.00 0.00 00:00:00
Bid Price Offer Price High Price Low Price Open Price
25.00 29.00
Industry Sector Turnover (m) Profit (m) EPS - Basic PE Ratio Market Cap (m)
Media 3.23 -1.35 -5.28 13
Last Trade Time Trade Type Trade Size Trade Price Currency
- O 0 27.00 GBX

Entertainment Ai (EAI) Latest News

Entertainment Ai News

Date Time Source Headline
11/1/202312:22UKREGSEEEN PLC Holding(s) in Company
04/1/202313:15UKREGSEEEN PLC Holding(s) in Company
30/12/202213:00UKREGSEEEN PLC Total Voting Rights
28/12/202207:00UKREGSEEEN PLC Holding(s) in Company
23/12/202209:44UKREGSEEEN PLC Result of GM and Open Offer
07/12/202218:25UKREGSEEEN PLC Fundraise and other matters
07/12/202218:22UKREGSEEEN PLC Appointment of Nominated Adviser and Joint Broker
08/11/202217:27UKREGSEEEN PLC Holding(s) in Company
28/10/202216:13UKREGSEEEN PLC Holding(s) in Company
29/9/202206:00UKREGSEEEN PLC Interim Results
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Entertainment Ai Investors    Entertainment Ai Takeover Rumours

Entertainment Ai (EAI) Discussions and Chat

Entertainment Ai Forums and Chat

Date Time Title Posts
29/4/202112:53A.I for entertainment 74

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Posted at 27/1/2023 08:20 by Entertainment Ai Daily Update
Entertainment Ai Plc is listed in the Media sector of the London Stock Exchange with ticker EAI. The last closing price for Entertainment Ai was 27p.
Entertainment Ai Plc has a 4 week average price of 0p and a 12 week average price of 0p.
The 1 year high share price is 0p while the 1 year low share price is currently 0p.
There are currently 49,957,876 shares in issue and the average daily traded volume is 0 shares. The market capitalisation of Entertainment Ai Plc is £13,488,626.52.
Posted at 29/4/2021 12:53 by redleader1592
44p per share now SEEN
Posted at 15/8/2020 22:22 by redleader1592
I believe it specialises in internet advertising on YouTube and other social media. It has released software to help others easily create adverts too. Hard to tell if its a unicorn or a dead duck. Financials seem reasonable for its price.
Posted at 12/8/2020 13:40 by superg1
Odd action today, a few long term investors in for an hour or so then out again.

Pretty much a completely hidden share on the AIM and a silent BOD. I've been tracking it since it appear under the new guise, well oversold but devoid of liquidity hence big moves on small trades as there is no loose stock about.

Posted at 05/5/2020 07:45 by tole
Entertainment AI plc (EAI: AIM), a leading technology and media platform company focused on transforming video content and e-commerce through micro-moments, announces its trading update for year-to-date through the end of the first quarter.The Company is pleased to report that adjusted profits before tax were in line with expectations. Whilst the Group's Multi-Channel Network showed strong growth in audience views and watch minutes, because of the impact of Covid-19 and the market-wide reduction in digital video advertising spend, the Company does not expect this growth to translate into a similar increase in revenue. However, the Company has maintained a strong balance sheet with cash of $7.9m as at 30th April and remains on track to launch its new AI-driven products on schedule in May and June.Highlights? GTChannel views up 35% at 4.4 billion (Q1 2019: 3.3 billion)? Revenue per view down 33% at $1.57 CPM (2019 CPM: $2.33), reflecting wider market conditions? Revenue down 8% at $2.1 million (Q1 2019: $2.3 million)? Adjusted loss before tax of $630,000 in line with expectations? Strong balance sheet with $7.9 million of net cash as at 30 April 2020, which enables the Company to meet all its growth objectives as outlined at IPO in September 2019? Q2 proprietary technology product launches geared to address market-wide decline in digital ad revenue; products not only address digital ad revenue yield from the Group's MCN but also open multiple revenue channels including licensing to other brands and MCNs affected by the same market downturn in YouTube digital ad spendo Mid-May launch of the Group's first product offering, CreatorSuiteTM, to assist video creators to gain higher yield from their content, studio and marketing activities and videoso Mid-June launch of BrandSuiteTM to drive B-to-B licensing opportunities emerging beyond application to the Group's own MCN
Posted at 24/3/2020 16:34 by redleader1592
Did you invest when it was Blockchain before merging into EAI?
Posted at 22/1/2020 12:42 by tole
Dowgate update yesterday - target price 80p

Entertainment AI has released a Trading Update for the period to December that confirms audience and revenue growth is in line with expectations.

The group finished the year with stronger than DCe cash of $9.5m.

For FY19, GT Channel audience leapt +45% to 12.3bn driving net revenues up +59% to $10.3m in line with DCe.

During Q4, Tagasauris completed a successful pilot with Sumitomo Corporation, EAI's global strategic partner, to deliver an enriched viewing experience for the Rugby World Cup.

Underpinned by this success, Entertainment AI will continue to deploy the funds from its recent IPO to build a suite of technology products that connect its two businesses and thereby drive eCommerce and other revenues, monetising new mobile consumer behaviour.

The group will demonstrate a product release for GT Channel creators at the Growth & Innovation Forum on 11th February.

We believe Entertainment AI is making robust progress in building a platform to deliver, and then monetise, a platform for short-form video content

Posted at 10/11/2019 19:13 by metis20
CC - WATR are using EAI to sell WATR products...

"Investment in Entertainment AI and acquisition of e-commerce and video search technology to enable Water Intelligence to sell consumer water-related products; Company working with insurance companies to market/resell water monitoring products and provide leak detection services"

Above from WATR Q3 trading update.

Posted at 02/10/2019 07:38 by chrisfillyourboots
A poor start to life as EAI - where's the Dowgate Broker support especially with a Target Price of 82p or 2x current price ?
Posted at 30/9/2019 06:06 by still waiting
30 September 2019

Entertainment AI plc

("EAI", "Group" or the "Company")

Admission to Trading on AIM

Strong Launch

Entertainment AI plc (EAI: AIM), a leading technology and media platform company focused on providing its global automotive and lifestyle audiences and its strategic partner audiences with real-time access, in a frictionless way, to "in the moment" opportunities from more relevant short form video content to "one-click" e-commerce, is pleased to announce its admission to AIM and initiation of trading as at 8am today. As set forth in the highlights, EAI is well-positioned along all business dimensions to occupy a leadership position in the coming "Third Wave of TV" as telecoms, content and technology sectors combine to capture a share of changing global market.

The Group's subsidiaries - GTChannel, Inc (audience and content base), Tagasauris, Inc (AI and machine learning technologies) and Entertainment AI, Inc (strategic relationships and data analytic technology) - have begun to execute the EAI business plan ahead of closing and AIM launch in order to gain a fast start on AIM.

A more detailed background to the Company and its capital formation is set forth in the admission document which can be found on the Company's website,

Highlights at Launch

-- EAI installed audience base of automobile and associated lifestyle enthusiasts growing rapidly

o 1H 2019 actuals - GTChannel subsidiary's MCN YouTube audience at 6.5 billion video views, up 88% (1H 2018: 3.4 billion)

o 1H 2019 actuals - GTChannel subsidiary's MCN gross advertising revenue at $8.7 million, up 107% (1H 2018: $4.2 million)

o Q3 audience and gross revenue continuing to grow strongly

-- EAI's AI and machine learning technology being integrated with GTChannel content and audience base and being tested with strategic partners

o Tagasauris working with GTChannel affiliated content creators and partners to test new "micro-moment" offerings for core growth plan

-- 70 million unpaid subscriber base available to monetize with premium offerings

o Complementary sales pipeline for software as service licensing initiated

-- Working with strategic partner Sumitomo to deliver a pilot for Rugby World Cup in Tokyo

-- Working with strategic partner Water Intelligence plc on pilot for Insuretech / home services market

-- Accomplished board, management team and board of advisors assembled to assist with corporate development (bios in Admissions Document and web site)

o Significant experience on AIM

o Significant public company leadership experience at Fortune 500 companies in media and technology

o Significant experience with global mergers and acquisitions and strategic licensing

-- Well capitalized at launch
o GBP8.6 million raised from strategic partners and UK first-tier institutions

o Oversubscribed offering

o Complete allocation of EIS/VCT offering along with non-EIS/VCT investment

Dr. Patrick DeSouza, Chairman of Entertainment AI stated, "We believe strongly that Entertainment AI can bring significant shareholder value and provide leadership in a new video-first world, where global consumers demand frictionless access to content and e-commerce opportunities. On behalf of the management team, we appreciate the leadership of Rodger Sargent and Jon Hale in creating this opportunity along with the Blockchain Worldwide shareholders. Moreover, we are both excited and gratified for the opportunity to work with a high calibre board and top small cap funds that one typically doesn't see come together at this stage of a company's journey. We aim high and to deliver."

Posted at 29/9/2019 10:19 by metis20
Hint of growth trajectory Admission Doc. p16

"Based on 1H 2019 actuals, GTChannel, through its MCN, catered to a global audience of automotive and lifestyle enthusiasts representing over 6.3 billion video views (12.6 billion on a projected annualised basis) and a network of approximately 10,000 short-form video content creators.

There are approximately 70 million non-paying YouTube subscribers across GTChannel’s MCN creator partner channels. GTChannel currently manages approximately 370,000 videos and provides for 54 billion watch minutes on a projected annualised basis (having generated 27 billion minutes of watch time in the first six months of 2019).

As discussed below, GTChannel’s principal revenue driver today is (Google-owned) YouTube ad revenue. In 2018, the GTChannel MCN generated US$11.4 million of gross ad revenue, (before deduction of YouTube and content creator commissions) an increase of more than 200 per cent. from 2017 matching the growth trajectory of the MCN’s video views.

Moreover, GTChannel has an Owned and Operated Site (“O&O”) and, following the merger, this site and its content offerings can be used to harness data derived from Tagasauris’ technology to provide other value-enhancing offerings for brands, sponsors and audiences."


See above link pp15-24 for -


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